DESIGNREASONS RESUMES

ALLEGRA SAEN COLEMAN EDUCATION TEMPLE UNIVERSITY SCHOOL OF LAW PHILADELPHIA, PA. JURIS DOCTORATE 1996-1999 UNIVERSITY OF SOUTHERN CALIFORNIA LOS ANGELES, CA. BFA IN THEATER 1988 FREELANCE WRITING CONTENT WRITING OVER TWENTY YEARS INDEPENDENT CONTRACTOR WRITING, TUTORING AND EDITING, REFERRALS UPON REQUEST. LAW OFFICES OF WILLIAM THADDEUS COLEMAN III 2012-2024. DESIGNREASONS CORP WROTE EDITED CREATED WEBSITE, PR, CONTENT 2011-2015 USEAA INC. EDITIED PATENT PROPOSAL FOR THE GRAND CHALLENGE EXPLORATION, GATES FOUNDATION, APPROVED 2008 TPDS CLUB WROTE AND DEVELOPED PR, CONTRACTS, PROPOSALS, PHILADLEPHIA, PA.1999-2007. TPDS INC. WRITING AND CONSULTANT ON A CONTINUING BASIS. IMPACT TIMES MAGAZINE CONTRIBUTING WRITER, Q VISION PRESS & MULTIMEDIA INC. ROSSWELL, GEORGIA 2008-2014 GORILLA SYSTEMS CORP OLDSMAR FL ARTISTIC DESIGN FOR VARIOUS MULTI-MEDIA COMPUTER PROGRAMS.
PLAYWRITING ADAPTATION OF THE RAINBOW SEA BIG SPLASH PRODUCTIONS 2005, EDITOR FIRE OF THE EARTH STAGEWORK PRODUCTIONS, THE FALK THEATER, TAMPA FL., SCOT ISERT DIRECTOR, 1995 GORILLA DANCE THEATRE 1761, LOS ANGELS, CA., JACQUELINE LIBERMAN, DIRECTOR, 1994 PUBLISHED BOOKS THE JEWISH NINJA NOVEL FOR MIDDLE GRADERS AND UP. THE MIDWEST BOOK REVIEW DECLARED THAT "WITH A GOOD DEAL OF HUMOR AND PLENTY OF HUMOR TIED TO GROWING UP, THE JEWISH NINJA IS MUCH RECOMMENDED NOT TO BE MISSED. " REVIEWS CAN BE FOUND THOUGHOUT THE INTERNET. PUBLISHED IN 2015. EDITOR BOOKS AUTOBIOGRAPHY IDTBAA I DECIDED TO BE AN ARTIST PUBLISHED 2020 GUIDED AND EDITED. THE JEWISH HAT A CHILDRENS BOOK PUBLISHED 2021 DALI'S GIRAFFE PUBLISHED IN 2022 PHOTO BOOK ONE PUBLISHED IN 2023 ABCs ONE PUBLISHED IN 2024 ABCs TWO PUBLISHED IN 202 ABC THREE PUBLISHED IN 2026 ABCs THREE PUBLISHED IN 2026 CUT AND PASTE 100 ILLUSTRATED FLIERS PUBLISHED IN 2025 MANAGEMENT & BUSINESS

DESIGNREASONS CORP DESIGNREASONS CORP PENN VALLEY, PA CO OWNER 2010 TO PRESENT SET UP BUSINESS, WROTE AND OVERLOOKED PR, CONTENT DESIGN FOR WEBSITE, BUSINESS STRATAGIES AND DAY TO DAY OPERATIONS, SELECT POLICIES, PREPARE PROPOSALS, CONTRACTS & DOCUMENTS. TPDS CLUB TPDS CLUB PHIILADELPHIA, PA. GENERAL MANAGER 1999-2003. OVERSAW START UPSTRATEGIES AND DAY TO DAY OPERATIONS OF THREE LEVEL EUROPEAN STYLE CENTER CITY PHILADELPHIA EVENT SPACE AND NIGHT CLUB. 400 CAPACITY, 200 EVENTS ANNUALLY. RECRUITED AND TRAINED STAFF OF 40 INCLUDING SECURITY, BARTENDERS, SERVERS AND MAINTENANCE. DEVELOPED AND WROTE CONTENT, EMPLOYMENT POLICIES AND PROCEDURES MANUAL. PREPARED EVENT PROPOSALS FOR A VARIETY OF CORPORATE AND LIFE CYCLE EVENTS. PURCHASED AND MONITORED FOOD AND LIQUOR, BEER AND WINE INVENTORY. NEGOTIATED CONTRACTS AND VENDORS, INDEPENDENT CONTRACTORS, CORPORATE AND INDIVIDUAL CLIENTELE. ANALYZED CLIENT NEEDS AND HANDLED LOGISTICS FROM START TO FINISH FOR EACH EVENT. ESTIMATED AND FORECASTED BUDGETING AND CONTROLLED SCHEDULES. AWARDS BEST OF THUMBTACK AWARD FOR EDITING TUTORING AND WRITING PA. & NJ THE EMERGING ARTISTS GRANT FOR PLAYWRITNG HILLSBOROUGH COUNTY FL. 1995 BRAVE NEW VOICES STAGEWORKS TAMPA FL. 1995 5 RATING WYZANT
PROJECTS ALLEGRA SAENS COLEMAN HAS BEEN WRITING FOR OVER 30 YEARS, CREATIVELY AND CONTRACTUALLY, AS A GHOSTWRITER AND GUIDING STUDENTS. ADHERING DIFFERENT STYLES AND PERSONALITIES, HER SPECIAL ATTRIBUTES ARE SHOWN AFTER BECOMING GENERAL MANAGER OF PLAYWRITING. ADAPTATION OF THE RAINBOW SEA BIG SPLASH PRODUCTIONS 2005, EDITOR FIRE OF THE EARTH STAGEWORK PRODUCTIONS, THE FALK THEATER, TAMPA FL., SCOT ISERT DIRECTOR, 1995 GORILLA DANCE THEATRE 1761, LOS ANGELS, CA., JACQUELINE LIBERMAN, DIRECTOR, 1994 


DOLORES RITA SLAKOFF BROWNE EDUCATION MOORE COLLEGE OF ART UNIVERSITY OF THE ARTS INTERIOR DESIGN DEGREE BARNES FOUNDATION ART HISTORY TWO YEARS BARNES FOUNDATION HISTORY OF PLANTS THREE YEARS TYLER-TEMPLE UNIVERSITY EXTENDED ART CLASSES SANTA MONCIA COLLEGE ENGLISH AND ADVANCED MATH DREXEL UNIVERSITY BACHLOR OF ARCHITECTURE DEGREE 2005 PROFESSOR ART INSTITUTE OF PHILADELPHIA 1980-1981 SPACE PLANNING COMPUTER SOFTWARE AUTOCAD, COREL DRAW, COREL DRAW VIDEO STUDIO, EXCEL, MICROSOFT WORD, OUTLOOK, POWERPOINT, ADOBE PROFESSIONAL ASSOCIATIONS BOARD OF DIRECTORS OF THE PHILADELPHIA COLLEGE OF ART PHILADELPHIA, PA. ALUMNI EXHIBIT COMMITTEE, 1975-1980 BOARD OF DIRECTORS OF THE “Y” ARTS COUNCIL PHILADELPHIA, PA. DESIGNED ALICE IN WONDERLAND EVENT 1979 CORPORATE MEMBER - INTERIOR DESIGN COUNCIL PHILADELPHIA, PA. DESIGNED EVENTS, PR BOARD FOR NEWPAPER AND INVITATIONS. BARNES FOUNDATION ALUMNI COMMITTEE MERION, PA. AIA ASSOCIATE MEMBER NAWA SIGNATURE MEMBER NATIONAL ASSOCIATION WOMANS ASSOCIATION AND PENNSYLVANIA, THENAWA.ORG 2026
SHOWS AND EXHIBITS PHILADELPHIA ART ALLIANCE RITTENHOUSE SQUARE PHILADELPHIA, PA. 1970DESIGNERS’ SHOWHOUSE THE ELLERSLIE CHARITY HOME. VILLANOVA, PA. ARTICLE IN THE BULLETIN NEWSPAPER 1979 DESIGNERS’ SHOWHOUSE THE WOODSTOCK CHARITY HOME VILLANOVA, PA. ARTICLE IN TODAY’S POST 1980 DESIGNERS’ SHOWHOUSE THE FARAWAY FARMS CHARITY HOME VILLANOVA, PA. ARTICLE IN PHILADELPHIA INQUIRER AND PHILADELPHIA MAGAZINE. WOMEN IN ARCHITECTURE SHOW PHLADELPHIA, PA. AND WASHINGTON, DC. 1981 PHILADELPHIA COLLEGE OF ART ALUMNI SHOWS PHILADELPHIA, PA. ARTICLE IN WELCOMAT NEWSPAPER 1979-1980 TOP OF THE HILL CONTEST AN EXHIBIT UP-GRADE OF FRIENDS OF THE PARK 2005 DESIGNPHIADELPHIA 1728 CHESTNUT STREET SHOWROOM 2009 DESIGNPHIADELPHIA MERION STATION SHOWROOM 2010 AIA-FAD GALLERY TRIGEN STEAM PIPE COVER PROJECT AND THE STEEL BOOK REPOSITORY. TAMPA FL. 2017 AIA-FAD GALLERY FLIP OUT TABLE AND THE T-TABLE MODELS. TAMPA, FL. 2018 AIA-FAD GALLERY PHOTOGRAPHS FROM DUBAI TAMPA, FL 2018 AWARDS TRIGEN STEAM PIPE COVERS BEST ART IN PHILADELPHIA. PHLADELPHIA, PA. 1995 TOP PRIZE DREXEL ARCHITECT CLASS CONTEST PHLADELPHIA. PA 1996 FINALIST THESIS PROJECT ARCHITECTURE DREXEL UNIVERSITY PHLADELPHIA, PA 1999 HONORARY MENTION FOR THE TOP OF HILL PLAZA CONTEST EXTERIOR ARCHITECTURE FOR A PLAZA IN GERMANTOWN. PHLADELPHIA. PA. 2005 SPARK AWARDS FINALIST STEEL BOOK REPOSITORY AN ARCHITECTURAL DESIGN AWARD SUPPORTED BY AUTOCAD. 2009 AIA TAMPA BAY AWARDS 2017 WINNER OF THE AWARDS DESIGN FOR THE AWARDS 2018-2023. PUBLISHED BOOKS WRITEN AND ILLUSTRATED BY DOLORES RITA SLAKOFF BROWNE EDITED BY ALLEGRA SAENS COLEMAN AUTOBIOGRAPHY IDTBAA I DECIDED TO BE AN ARTIST PUBLISHED 2020 THE JEWISH HAT A CHILDRENS BOOK PUBLISHED 2021 DALI'S GIRAFFE PUBLISHED IN 2022 PHOTO BOOK ONE PUBLISHED IN 2023 ABC ONE PUBLISHED IN 2024 ABC TWO PUBLISHED IN 2025 ABC THREE PUBLISHED IN 2026 CUT AND PASTE 100 ILLUSTRATED FLIERS PUBLISHED IN 2025 61 VIDEOS ON YOUTUBE 
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JONATHAN O’NEILL BROWNE Jonathan is an accomplished Executive Producer with expertise in developing and managing full life cycle toy, robot and video game projects. He has shipped 45 titles over the last 25 years for high profile clients such as Disney, Mattel, THQ, Atari, Time Warner, Warner Bros., Hanson Robotics, Intel and 3D Generating Systems over $500,000,000 of revenue for clients, has an ability to manage production within a budget, and his hard release dates are precise. His diverse experiences in a wide array of technologies including Networking, Unreal, Unity, AR, VR, Robotics &, AI, C/C++, C#, Objective C, Java Script & Node.js. is not only why the idea was sparked for this project, but why he was chosen to be a part of the team. His ability to manage logistically complex development that combines hardware, cloud and mobile devices is astounding. His strong management and leadership skills to motivate and develop professionals for high levels of success will be an asset as our team grows. His resume is attached below. EDUCATION WIDENER UNIVERSITY CHESTER PENNSYLVANIA Business and Accounting TEMPLE UNIVERSITY PHILADELPHIA, PENNSYLVANIA Computer Science CORE COMPETENCIES Product & Conceptual Design Technical Design Software Design and Architecture Team Leadership Organizational Development Production Management Contract Negotiations Game Development Smart Toy Development Robotics/AI Development Studio Management Mentoring & Coaching Budget Management Relationship Development Product Pitching Generating Excitement 
PROFESSIONAL EXPERIENCE ECHO PLAY 2024 – Present Founder & Principal Engineer Startup developing spatial haptic devices for games and accessibility features. IRON GALAXY STUDIONS PRINCIPAL 2023 – 2024 Gameplay systems performance optimization using UE5.3MassEntity ENSOROPS 2022 – 2023 Solutions Architect Developed Drone Training application for military. UE5.2 Mass Entity, Zone Graph, World Partition HOLOVIS 2021 – 2022 Software Engineer/Game Developer (Contractor) Developed 4 player cooperative Motion ride. D-Box motion platform, Azure Kinect depth cameras, Dante. Audio network. Custom distributed UDP messaging network. Develop body tracking app using Nvidia Jetson and Zed2i depth camera. BIT FRY GAME STUDIOS 2020 - 2021 Senior Engineer Performance optimization and AI systems development (Unreal Engine) https://www.ultimaterivals.com/ SIDE DISH PRODUCTIONS 2010 - 2014 & 2016 - 2020 Executive Producer/ Game Developer Video Game and Smart Toy developer. Managed design and development of toy robot products including cloud AI. Developed and integrated UI/UX for a computer vision project.
GORILLA 1989 – 2010 Studio Head, Executive Producer, Game Developer, Toy Developer Responsible for conceptualizing and pitching new projects to toy companies and game publishers. Managed relationships negotiated contracts. Responsible for staffing and delivery of milestones as well as the technical design for these products. THQ All Star Cheer Squad Cheerleading rhythm game using Wii motes and Balance board. Managed a complex workflow from choreographed motion capture sessions. Built a customized dance scripting system to enable routines to be built by experienced Cheerleaders. Staffed up to 70 developers. Games were built with C++ using internally developed game engines. Platform: Nintendo Wii & NDS DISNEY Hannah Montana Music Jam Jonathan Browne Page 4 Music and Rhythm game with adventure play based on Hannah Montana Disney Channel series starring Miley Cyrus. Invented (at the time) unique touch guitar mechanic that was subsequently patented by Disney. Sold a record (at the time) 1.5 million units on a single platform. Games were built with C++ using internally developed game engines. Platform: Nintendo NDS MATTEL My Interactive Pooh Customizable talking Winnie the Pooh plush doll that connects to your PC via the printer port. Recorded 33,000 names with Jim Cummings. Created a customer service audio mixer app to generate a new name from phonemes in case the pronunciation or spelling of your child’s name was not present in name database. Developed a language and compiler we named “Pooh Basic” that enabled the team to code “away from the computer” content using a subset of the C language. Games were built with C++ using internally developed game engines. Platform: Windows 95/98 + custom interactive toy developed by Mattel.
PROJECT HIGHLIGHTS INTEL CHINA/JWT/MEDIA MONKS History Comes Alive - Xi’an City, China https://youtu.be/SVw6EeAVwpc After canning the faces of visitors, a movie is rendered with their likeness on one of the characters. The movies are projected on the ancient walls of Xi'an and sent to the visitors’ WeChat account. Application was built with Unity, C#, C/C++ native interop for scanning. Platform: Windows 10 PC with Intel RealSense depth camera SR300 UBTECH ROBOTICS/DISNEY Star Wars First Order Stormtrooper Robot https://youtu.be/EbwO0OGk4TI Walking AI/ Augmented Reality Robot. Streamed video from robot’s camera during missions to deliver AR from the robot’s point of view. Firmware written in C. Application was built with Unity, C#, Objective C & Java interop for streaming video from the robot and additional network communications. Node.js and Firebase backend were used to build a content management/firmware update system for the robot. Platform : IOS Android HANSON ROBOTICS Professor Einstein Robot Science themed officially licensed Albert Einstein Robot. Interactive app with science based games and a custom built cloud AI system. Firmware written in C. Application was built with Unity, C#, Objective C & Java interop for additional Network communications. Cloud AI system built with Node.js, PHP, Google Speech and api.ai. Custom markup language to push Text to Speech, motor commands and Embrola for vocal expressions and signing. Platform: IOS /Android ROCK PAPER SCISSORS (Sophia) https://youtu.be/GaNkJlr1O0Q Blob, Head and finger detection. Gameplay and Networking writing in C++. Platform: Windows with posting ROS messages to Sophia 3D SYSTEMS 2014 - 2016 Director of Software Engineering, Consumer Led team to prototype new products mixing interactive play and 3D printing for consumer base products. INTEL https://youtu.be/ndqAg7Jjc1I https://youtu.be/2z4PytjeQzY https://youtu.be/pt4qW8ExLKA Developed 3DMe app for pre-loading onto systems bundled with the Intel RealSense Camera. The software scanned your face and placed it on an animated figurine with an option to purchase a 3D print. Application was built with Unity, C#, C/C++ native interop for scanning. Integrated Cart with SOAP to pass payments and to generate print model directly to one of 3D Systems print facilities. Platform: Windows 10 PC with Intel RealSense depth camera F200 & SR300
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